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In the world of the Rogue Lands, you win or you die. Max is a top-level gamer, a battle mage with enough fire-power to level a city. Or a large village, at least. Lots of people want to be him. But most just want to kill him. After double-crossing the all-powerful Corporation, the shadowy organization that controls the world’s gaming tournaments, Max is shot and left for dead. He wakes in the Rogue Lands, a world that seems like a game but is also entirely too real for his liking. Still, at least it might let him hide from his enemies for a while. But he soon discovers that the Rogue Lands isn’t the safe haven he’d hoped. Especially now he’s been stripped of all the abilities he’s worked so hard to build. He finds himself a fresh-faced newb with no skills, no friends, and—if he’s not careful—no future. If he wants to get home, Max must use all his ingenuity to level up, enlist allies, and uncover the dark conspiracy at the heart of the Rogue Lands. Because if he doesn’t, it’s not only the Rogue Lands that will pay the price, but all of humanity as well. Join Max and his motley band of companions as he embarks on his most thrilling—and dangerous— adventure yet. Enter the world of the Rogue Lands...